Location method does not exist rro CS1061 please help me this item is missing

using System;
using System.Diagnostics;
using System.Windows.Forms;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;

using AxMapWinGIS;
using MapWinGIS;

namespace WindowsFormsApp1
{
public partial class Form1 : Form
{
private List mapList = new List();
public Point MouseDowLocation;
private bool IsMouseDow = false;
private int m_Startx;
private int m_Starty;
private int m_Endx;
private int m_Endy;
private int m_CurX;
private int m_CurY;
private String Drawcase = “Circle”;
Point Point1 = new Point();
Point Point2 = new Point();
Point StartDowLocation = new Point();
public class Circle
{
}
public Form1()
{
InitializeComponent();
}

    private void ToolStripButton9_Click(object sender, EventArgs e)
    {
        Application.Exit();
    }
    // <resumo>
    // Cria um shapefile contendo polĂ­gonos com furos
    // </summary>
    private void toolStripButton1_Click(object sender, EventArgs e)
    {
        axMap1.Projection = tkMapProjection.PROJECTION_NONE;

        var sf = new Shapefile();
        bool result = sf.CreateNewWithShapeID("", ShpfileType.SHP_POLYGON);

        if (!result)
        {
            MessageBox.Show(sf.ErrorMsg[sf.LastErrorCode]);
        }
        else
        {
            double xMin = 0.0;
            double yMin = 0.0;
            double xMax = 5.0;
            double yMax = 5.0;
            Random rnd = new Random(DateTime.Now.Millisecond);

            // builds 1 polygons            
            for (int i = 0; i < 1; i++)
            {
                double xCenter = xMin + (xMax - xMin) * rnd.NextDouble();
                double yCenter = yMin + (yMax - yMin) * rnd.NextDouble();

                // random radius from 10 to 100
                double radius = 3 + rnd.NextDouble() * 1;

                var shp = new Shape();
                shp.Create(ShpfileType.SHP_POLYGON);
                // o polígono deve ter a ordem dos pontos no sentido horário (primeiro argumento - true)

                this.AddRing(true, xCenter, yCenter, radius, ref shp);
                // os buracos devem ter a ordem dos pontos no sentido anti-horário (fale para o último argumento)


                this.AddRing(false, xCenter, yCenter, radius / 2.0, ref shp);


                for (int j = 0; j < shp.NumParts; j++)
                {
                    Debug.Print("Part is clocwise: " + shp.PartIsClockWise[j]);
                }

                Debug.Print("Shape is valid: " + shp.IsValid);
                if (!shp.IsValid)
                    Debug.Print("Reason: " + shp.IsValidReason);

                sf.EditInsertShape(shp, ref i);
            }

            axMap1.AddLayer(sf, true);
            axMap1.ZoomToLayer(0);

            sf.SaveAs(@"c:\polygons.shp", null);
        }
    }

    // <resumo>
    // Adiciona um anel ao polĂ­gono
    // </summary>
    private void AddRing(bool clockWise, double x, double y, double radius, ref Shape shp)
    {
        int partIndex = shp.NumParts;
        if (shp.numPoints > 0)
            shp.InsertPart(shp.numPoints, ref partIndex);

        int count = 0;
        for (int j = 0; j < 38; j++)
        {
            double dx = radius * Math.Cos(j * Math.PI / 18);
            double dy = radius * Math.Sin(j * Math.PI / 18);

            //dx *= clockWise ? -1 : 1;
            dy *= clockWise ? -1 : 1;

            var pnt = new Point();
            pnt.x = x + dx;
            pnt.y = y + dy;

            count = shp.numPoints;
            shp.InsertPoint(pnt, ref count);

        }
    }



    private void AxMap1_MouseDownEvent(object sender,_DMapEvents_MouseDownEvent e)
    {
        IsMouseDow = true;
        m_Startx = e.x;
        m_Starty = e.y;
        m_CurX = e.x;
        m_CurY = e.y;
        StartDowLocation = e.`Location;`(At this point it is giving an error because the Polygon being created will not work because the Location Attribute does not exist in the AxMap1_MouseDownEvent(object sender,_DMapEvents_MouseDownEvent e) error CS1061 IT WAS NOT POSSIBLE TO FIND A DEFINITION FOR LOCATION INSIDE axMap 1 and no Method to insert in C# I need help.)
    }   
    

    private void axMap1_MouseMoveEvent(object sender, _DMapEvents_MouseMoveEvent e)
    {

    }

    private void axMap1_MouseUpEvent(object sender, _DMapEvents_MouseUpEvent e)
    {

    }
}

}

Hi @mickaelschwedler,

It’s hard to decipher what exactly you are trying to do with “StartDowLocation” you don’t reference it anywhere apart from the MouseDown event. Why do you think you need a “Location” property - what are you trying to get from it?

Are you trying to do something like:

StartDowLocation.x = e.x;
StartDowLocation.y = e.y;

I think you’ll need to elaborate further for someone to be able to help you.

Regards,

Rob H

1 Like

e variable location

var = e

Is this all you meant to post? I don’t understand at all.

e variable location

var = e

hi, I already corrected the error here is that at the time the code is too big and I wouldn’t be able to post it