Thank you for your reply.
I had try,but the memory still insert.
Even,I don’t define the “image”.
For example:
for(int i =0;i<10;i++)
{
axMap1.SnapShot3(40405050.460728444,40405100.301271558,3753851.9828400007,3753815.9655599995,800);
}
Although i don’t create the image object,the memory still insert.
I think: the problem is not on Image,but on the snapShot3().Maybe some value not be released in this function.
I found,if close the map,the memory will be released. T^T
@jerryfaust
I try to build 64bit appliaction,it is better than 32bit application.
The x64 can run snapShot3() in 6000 times,the x32 almost run 700 times.
But the x64 still will out of memory.
private void button1_Click(object sender, EventArgs e)
{
for (int i = 0; i < 8000; i++)
{
axMap1.SnapShot3(40405050.460728444, 40405100.301271558, 3753851.9828400007, 3753815.9655599995, 800);
}
}